Sitemap

Adapter Design Pattern in Java: Bridging the Gap Between Incompatible Interfaces

4 min readMar 14, 2025
Press enter or click to view image in full size

Overview

The Adapter design pattern is a structural design pattern that allows objects with incompatible interfaces to collaborate. This pattern works by creating an adapter that acts as a bridge between the objects, converting the interface of one object into another that the client expects.

In this article, we will explore the Adapter pattern through an example in an e-commerce platform that integrates multiple payment gateways with different interfaces.

Problem Statement

Imagine an e-commerce platform that needs to support multiple payment gateways such as PayPal and Stripe. These gateways have different interfaces, and the platform requires a unified interface to interact with all payment processors. Additionally, the platform wants to integrate a new third-party payment gateway, AdvancedPay, which has its own unique interface that is not compatible with the existing system.

If each gateway has a different interface, integrating them directly into the platform will lead to a complex and unmaintainable codebase. The solution is to use the Adapter pattern to standardize the interfaces and make integration seamless.

Solution: Implementing the Adapter…

--

--

Saurav Kumar
Saurav Kumar

Written by Saurav Kumar

Experienced Software Engineer adept in Java, Spring Boot, Microservices, Kafka & Azure.

No responses yet